2D & 3d art
One of the important elements of any game is the 2D and 3D art, be it the characters, background or animations. Developing all these is a task in itself and is something we enjoy immensely at ingamez studio. We make use of the agile development methodologies (SCRUM) for our game project, mostly because it helps us to navigate rapidly from concept art, storyboarding, character sketches to creating the final high-quality 2D characters, 3D characters, backgrounds, animation, and the entire ecosystem required to produce a great game.The real magic happens at the production phase, where the 2D artists gets to add colour, finish, detailing to the characters and the backgrounds. Since the process is agile, clients get to review the work in progress at scheduled intervals which helps in refining the process and helps create the pixel perfect finish.